Gameplay, co-op, PvP and extraction
NovaFlare describes Project Rabbit first as a multiplayer soulslike: dodge, block, parry, and build a style from weapons, equipment and skills. Official videos and Steam media text also call it an extraction soulslike — enter a dangerous place, take treasures, and try to return alive. Steam lists single-player, online co-op, online PvP and cross-platform multiplayer. Party size, exact PvP rules and a skill list have not been published on the store page.
| Topic | What official sources say |
|---|---|
| Combat verbs on Steam | Dodge, block, parry, and “a variety of combat skills” |
| Builds | Combinations of weapons, equipment and skills; “forge your own combat style” |
| Solo or group | “Venture into the perilous Abyss of Time alone or with your allies” |
| Other players | “Unpredictable encounters with other survivors” |
| Steam mode flags | Single-player, multi-player, online co-op, online PvP, cross-platform multiplayer |
| Extraction wording | Official videos: “Extraction Soulslike.” Steam asset text: “high-risk Extraction mechanics” |
| Player cap / party size | Not published |
| Classes or skill trees | Not published |
Combat, as described — not from a play session
The Steam page’s combat language is short and specific. Mistakes in the Abyss of Time “can lead to a fatal end.” Players dodge, block and parry, and use combat skills against “creatures consumed by madness.” Progress is framed as finding treasures and secrets and combining weapons, equipment and skills. Screenshots show third-person melee against very large enemies, including a winged fire-breathing creature and tall, weapon-wielding figures. The studio has not published a weapon list or a tutorial of the systems.
What “extraction” means here
The reveal trailer’s official description and later studio wording use “Extraction Soulslike.” Steam’s own visible body copy never uses that word, but it does talk about uncovering treasures, facing other survivors, trusting “your weapons and the allies by your side,” and returning alive. A store-asset caption is more direct: a “hardcore PC action game blending high-risk Extraction mechanics with deep Soul-like combat.”
The most detailed official comment is the May 2026 InvenGlobal interview linked from NovaFlare’s site. CEO Hwang Seok-yoon said “extraction” was meant to describe a session structure — enter, farm, and leave — not a battle-royale PvPvE shooter. He called the game “80–90 percent Soulslike with about 10 percent extraction,” and said the extraction layer was there to add tension, comparing that tension to being invaded in FromSoftware’s Dark Souls games. He also said most dungeons were being designed so death would not strip items, with a smaller set of higher-risk spaces that would. Those points were plans in May 2026. They are not printed on the current Steam page, and they can change.
Co-op, PvP and what is still open
Steam’s feature list is the firm ground: you can play alone, in online co-op, and in online PvP, and the listing includes Cross-Platform Multiplayer. The store page does not say how many people share a session, whether co-op and PvP share the same spaces, or which platforms that “cross-platform” flag will actually connect — especially while only Steam has a product page. In the same May interview, the CEO discussed other players invading either to fight or to cooperate. Again, that is a dated interview remark, not a live patch-note.
Full controller support is listed, including Xbox-style and DualShock controllers on PC. There is no published statement that a Steam Deck or a console build is ready.